As passionate innovators, we have applied our vast experience in cutting-edge sound design to video games for more than 20 years.
For as long as we’ve been creating sound, we’ve been creating content for experience-based environments.
Our composers and sound designers have worked on hundreds of national and international campaigns. We continue to bring that Hollywood sound to the best of advertising.
- Supervising Sound Designer
In 2001, after graduating from the recording arts program at Fullsail, Shannon began her career working at Willie Nelson’s studio in Austin Texas as an assistant engineer. After a short while, she moved to Los Angeles to embark on a career in postproduction sound. In 2003 she began working on a dub stage as a recordist, and then moved into ADR and Foley recording, which further sparked her interest in the sound design world.Want to go behind the scenes with God of War: Ascension? Here’s your chance!
Take a glimpse into the sound and music of “Skyfall,” the latest installment in the Bond franchise.
ComputerAndVideoGames.com recently featured a great review of one of our latest projects, Metal Gear Solid: Ground Zeroes. Click here to check it out: Read More...
© 2012 Soundelux DMG